Times: | | Category | Time | Counts | Min | Max | Average | | Game Time | 0:30:00 | | | | |
Time Alive | 0:27:56 | 33 Spawns | 0:00:12 | 0:04:36 | 0:00:50 |
Sentry Uptime | 0:15:22 | 24 Built | 0:00:00 | 0:02:54 | 0:00:38 |
Dispenser Uptime | 0:07:09 | 11 Built | 0:00:04 | 0:01:46 | 0:00:39 |
Tele Entrance Uptime | 0:20:34 | 3 Built | 0:03:00 | 0:11:52 | 0:06:51 |
Tele Exit Uptime | 0:10:47 | 2 Built | 0:00:13 | 0:10:34 | 0:05:23 |
Time Conced | 0:01:18 | 7 Times | | | |
Counts: | | Category | Counts | | Killed Enemies | 59 |
Suicides | 2 |
Killed Teammates | 4 |
Killed by Enemies | 24 |
Captures | 16 |
Sentries Built | 24 |
Repaired Own Sentries | 31 |
Upgraded Teammates' Sentries (L2,L3) | 1 (1, 0) |
Sentries Upgraded by Teammates (L2,L3) | 1 (1, 0) |
Upgraded Own Sentry (L2,L3) | 24 (14, 10) |
Detonated Own Sentries | 5 |
Sentries Destroyed by Enemies (L1,L2,L3) | 18 (8, 3, 7) |
Dispensers Built | 11 |
Dispensers Destroyed by Teammates | 1 |
Destroyed Enemies' Dispensers | 1 |
Detonated Own Dispensers | 7 |
Dispensers Destroyed by Enemies | 3 |
Tele Entrances Built | 3 |
Detonated Own Tele Entrances | 3 |
Tele Exits Built | 2 |
Detonated Own Tele Exits | 2 |
Conced by Enemies | 7 |
Tranqed by Enemies | 1 |
Killed Enemies while Conced | 4 |
Killed by Conced Enemies | 1 |
| |
Class Summary: | | Class | Time | Pct | | Engy | 0:30:00 | 100% |
Kills by Weapon: | | Weapon | Count | Pct | | Sentrygun | 41 | 69% |
Super Shotgun | 7 | 12% |
Grenade | 4 | 7% |
EMP | 4 | 7% |
Dispenser | 2 | 3% |
Wrench | 1 | 2% |
Deaths by Weapon: | | Weapon | Count | Pct | | Grenade | 9 | 38% |
Super Shotgun | 5 | 21% |
AC | 4 | 17% |
MIRV | 2 | 8% |
Dispenser | 1 | 4% |
Knife | 1 | 4% |
Shotgun | 1 | 4% |
Blue Pipes | 1 | 4% |
|
Kills by Player: | |
Deaths by Player: |
Kills: * Killed Enemy while Conced Deaths: * Killed by Conced Enemy | | | Team Kills:
Team Deaths:
Suicides:
Conced Kills:
Touches & Captures: * Initial Touch + Coast-to-Coast Capture |
| |
Classes:
 0:30:00 |