The Blarghalyzer - TFC Server Log Parser

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Blue Team Communications (MM2):
 Time Player Text
 -0:02:49 <!Fragm3nt3d!.ms> =D= Engineer over ere.
 -0:02:49 <!Fragm3nt3d!.ms> =D= GUN TURNING ROUND CHAMONE"
 -0:02:49 <Puma.ms> Playing engineer!
 -0:02:48 <jas0h.ms> -i- Playing as Heavy Weapons Guy.
 -0:02:47 <sh00.ms> <!> .: SCOUT reporting in :.
 -0:02:43 <emPty.ms> telefrag ftw
 -0:02:37 <emPty.ms> we said def first
 -0:02:36 <emPty.ms> lol
 -0:02:32 <jas0h.ms> deff spawns first rite?
 -0:02:28 <emPty.ms> yep
 -0:02:27 <jas0h.ms> -d- Affirmative/Ok/Ty
 -0:02:20 <!Fragm3nt3d!.ms> puma
 -0:02:14 <!Fragm3nt3d!.ms> ill put sg floor if uw ant top ramp?
 -0:01:53 <jas0h.ms> whoever builds sg top ramp
 -0:01:48 <Adept.ms> why my coms work on alc and not monkey!?
 -0:01:47 <jas0h.ms> build it on resup door when its on floor k?
 -0:01:38 <Puma.ms> kk
 -0:01:36 <Adept.ms> more of the same offy
 -0:01:34 <emPty.ms> i dont know how good my balc soldiering is
 -0:01:33 <Adept.ms> def should be stronger now
 -0:01:32 <emPty.ms> lolz
 -0:01:31 <Puma.ms> ill do disp on flag also
 -0:01:31 <!Fragm3nt3d!.ms> puma
 -0:01:27 <!Fragm3nt3d!.ms>  u biilin on flag
 -0:01:26 <!Fragm3nt3d!.ms> ok
 -0:01:26 <jas0h.ms> gd
 -0:01:20 <!Fragm3nt3d!.ms> ill put my coverin ur sg at ramp in fr
 -0:01:11 <Puma.ms> kk
 -0:01:11 <jas0h.ms> remember
 -0:01:10 <jas0h.ms> DEFFENCE
 -0:01:08 <jas0h.ms> SPAWNS
 -0:01:07 <jas0h.ms> FIRST
 -0:01:07 <jas0h.ms> :D?
 -0:01:04 <!Fragm3nt3d!.ms>  u take flag
 -0:01:04 <emPty.ms> can u hear me?
 -0:00:42 <emPty.ms> wakk can u hear me?
 -0:00:08 <jas0h.ms> gl guys
 0:00:00  ------------------------ START OF ROUND ------------------------
 0:00:08 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:00:09 <Puma.ms> Building SG [H80|A50]
 0:00:32 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:00:33 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:00:33 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:01:03 <Puma.ms> Building SG [H80|A50]
 0:01:05 <!Fragm3nt3d!.ms> =D= Sentry Gun Detonated!
 0:01:05 <!Fragm3nt3d!.ms> =D= Building Sentry Gun...
 0:01:30 <jas0h.ms> Need some heal! [22|17]
 0:01:36 <sh00.ms> <!> .: MEDIC reporting in :.
 0:01:47 <jas0h.ms> Need some heal! [23|8]
 0:01:48 <Puma.ms> Building SG [H48|A11]
 0:02:00 <jas0h.ms> Need some heal! [20|150]
 0:02:11 <Puma.ms> Building Dispenser give me metal! [H80|A50]
 0:02:19 <jas0h.ms> Need some heal! [20|150]
 0:02:30 <wak.ms> |90-100| Enemy FLAG Thrown... [near: <emPty.ms>]
 0:02:44 <jas0h.ms> Need some heal! [41|101]
 0:02:48 <Puma.ms> Dispenser Destroyed [H75|A45]
 0:02:56 <Puma.ms> [Eng] I have dismantled my SG - Rebuilding soon [80|50]
 0:03:01 <Puma.ms> Building SG [H80|A50]
 0:03:13 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:03:31 <Puma.ms> Building Dispenser give me metal! [H48|A9]
 0:03:43 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:03:44 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:03:50 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:04:07 <jas0h.ms> -info- ammo made
 0:04:27 <Puma.ms> Dispenser Destroyed [H74|A43]
 0:04:30 <Puma.ms> [Eng] **I have detonated my SG** [53]|13]
 0:04:32 <Puma.ms> Building SG [H53|A13]
 0:04:34 <!Fragm3nt3d!.ms> =D= Sentry Gun Detonated!
 0:04:34 <!Fragm3nt3d!.ms> =D= Building Sentry Gun...
 0:04:37 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:04:39 <Puma.ms> Building SG [H5|A0]
 0:04:53 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:04:54 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:04:54 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:04:58 <jas0h.ms> Need some heal! [12|0]
 0:05:00 <Puma.ms> Building SG [H75|A44]
 0:05:00 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:05:06 <!Fragm3nt3d!.ms> =D= >>Rotating Gun....180 <<
 0:05:27 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:05:49 <jas0h.ms> Need some heal! [31|62]
 0:05:50 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:05:50 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:05:52 <jas0h.ms> Need some heal! [31|62]
 0:05:57 <Puma.ms> Building SG [H9|A0]
 0:06:26 <Puma.ms> Building SG [H80|A25]
 0:06:26 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:06:27 <Puma.ms> Building SG [H80|A25]
 0:06:27 <Puma.ms> Building SG [H80|A25]
 0:06:29 <Puma.ms> Building SG [H57|A16]
 0:06:32 <Puma.ms> Dispenser Destroyed [H57|A16]
 0:06:40 <Puma.ms> Building SG [H28|A6]
 0:06:53 <Puma.ms> Building SG [H80|A50]
 0:07:07 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:07:07 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:07:08 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:07:21 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:07:25 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:07:30 <wak.ms> |11-40| Enemy FLAG Thrown... [near: <Adept.ms>]
 0:07:31 <wak.ms> |-3-24| Enemy FLAG Thrown... [near: <Adept.ms>]
 0:07:31 <wak.ms> |-3-24| Enemy FLAG Thrown... [near: <Adept.ms>]
 0:07:37 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:08:08 <wak.ms> |33-59| Enemy FLAG Thrown... [near: <Dura.ms>]
 0:08:08 <wak.ms> |14-35| Enemy FLAG Thrown... [near: <Dura.ms>]
 0:08:08 <wak.ms> |0-19| Enemy FLAG Thrown... [near: <Dura.ms>]
 0:08:09 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:08:14 <jas0h.ms> Need some heal! [74|199]
 0:08:15 <Puma.ms> Building Dispenser give me metal! [H68|A50]
 0:08:24 <!Fragm3nt3d!.ms> =D= Sentry Gun Detonated!
 0:08:25 <!Fragm3nt3d!.ms> =D= Building Sentry Gun...
 0:08:27 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:08:31 <Puma.ms> [Eng] **I have detonated my SG** [80]|50]
 0:08:32 <Puma.ms> Building SG [H80|A50]
 0:08:34 <Adept.ms> Hey!!! I threw the flag! Go Get It!!!
 0:08:42 <sh00.ms> [OFF] - 37/47 - Flag launched
 0:08:56 <!Fragm3nt3d!.ms> Now Playing Demoman.
 0:08:57 <wak.ms> |90-100| Enemy FLAG Thrown... [near: [TsK]Uri Orlov]
 0:09:09 <Puma.ms> Building SG [H80|A50]
 0:09:11 <wak.ms> |90-100| Enemy FLAG Thrown... [near: [TsK]Uri Orlov]
 0:09:27 <Puma.ms> Building SG [H80|A50]
 0:09:57 <Puma.ms> Building SG [H80|A50]
 0:10:10 <jas0h.ms> Need some heal! [51|119]
 0:10:15 <Puma.ms> Building SG [H80|A50]
 0:10:15 <jas0h.ms> Need some heal! [51|119]
 0:10:48 <Puma.ms> [Eng] I have dismantled my SG - Rebuilding soon [80|50]
 0:10:51 <Puma.ms> Building SG [H80|A50]
 0:10:59 <Puma.ms> Dispenser Destroyed [H80|A50]
 0:11:01 <!Fragm3nt3d!.ms> =D= Engineer over ere.
 0:11:01 <!Fragm3nt3d!.ms> =D= GUN TURNING ROUND CHAMONE"
 0:11:08 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:11:29 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:11:32 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:11:33 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:11:45 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:11:48 <jas0h.ms> Need some heal! [18|64]
 0:11:49 <jas0h.ms> Need some heal! [18|64]
 0:11:49 <jas0h.ms> Need some heal! [18|64]
 0:11:51 <!Fragm3nt3d!.ms> =D= >>Rotating Gun....180 <<
 0:11:52 <emPty.ms> i
 0:11:55 <jas0h.ms> Need some heal! [100|50]
 0:12:20 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:12:26 <Puma.ms> Building SG [H80|A50]
 0:12:31 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:12:40 <Puma.ms> Building SG [H18|A0]
 0:12:51 <wak.ms> |90-100| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:12:59 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:13:27 <Puma.ms> Building SG [H80|A50]
 0:13:32 <Puma.ms> Building SG [H80|A50]
 0:13:44 <wak.ms> |63-94| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:14:06 <Puma.ms> [Eng] **I have detonated my SG** [37]|0]
 0:14:17 <wak.ms> |21-17| Enemy FLAG Thrown... [near: <jas0h.ms>]
 0:14:17 <Puma.ms> Building SG [H4|A0]
 0:14:17 <wak.ms> |2-0| Enemy FLAG Thrown... [near: <jas0h.ms>]
 0:14:32 <wak.ms> |28-16| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:14:32 <wak.ms> |28-16| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:14:32 <wak.ms> |28-16| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:14:32 <wak.ms> |16-2| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:14:33 <wak.ms> |-15-0| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:14:36 <wak.ms> |90-100| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:14:46 <jas0h.ms> Need some heal! [76|210]
 0:14:50 <sh00.ms> [OFF] - 57/55 - Flag launched
 0:14:56 <Puma.ms> [Eng] I have dismantled my SG - Rebuilding soon [54|50]
 0:15:00 <Adept.ms> Hey!!! I threw the flag! Go Get It!!!
 0:15:08 <jas0h.ms> Need some heal! [52|123]
 0:15:09 <Puma.ms> Building SG [H43|A35]
 0:15:24 <wak.ms> |90-100| Enemy FLAG Thrown... [near: <Adept.ms>]
 0:15:33 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:15:35 <Puma.ms> Building SG [H80|A50]
 0:15:44 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:15:54 <Puma.ms> Building SG [H53|A11]
 0:15:56 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:15:56 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:16:01 <!Fragm3nt3d!.ms> =D= CREATING A DISPENSER THINGY
 0:16:06 <sh00.ms> <!> .: DEMOMAN reporting in :.
 0:16:28 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:16:31 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:16:33 <Puma.ms> [Eng] **I have detonated my SG** [80]|50]
 0:16:34 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:16:34 <Puma.ms> Building SG [H80|A50]
 0:16:35 <Puma.ms> Building SG [H80|A50]
 0:16:38 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:16:41 <Puma.ms> Building SG [H80|A50]
 0:16:41 <!Fragm3nt3d!.ms> Now Playing Demoman.
 0:16:59 <Puma.ms> Building SG [H56|A19]
 0:17:04 <!Fragm3nt3d!.ms> Killed self, honest.
 0:17:09 <!Fragm3nt3d!.ms> =D= Engineer over ere.
 0:17:09 <!Fragm3nt3d!.ms> =D= GUN TURNING ROUND CHAMONE"
 0:17:14 <Puma.ms> Building SG [H80|A50]
 0:17:16 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:17:21 <!Fragm3nt3d!.ms> =D= KABOOM SOME BIATCH IS NOW DEAD
 0:17:22 <Puma.ms> Building SG [H72|A39]
 0:17:27 <!Fragm3nt3d!.ms> =D= >>Rotating Gun....180 <<
 0:17:28 <Puma.ms> Building SG [H72|A39]
 0:17:34 <Puma.ms> Building Dispenser give me metal! [H72|A39]
 0:17:39 <Puma.ms> [Eng] **I have detonated my SG** [72]|8]
 0:17:49 <Puma.ms> Building SG [H80|A50]
 0:19:07 <Puma.ms> Dispenser Destroyed [H54|A12]
 0:19:19 <wak.ms> |-13-34| Enemy FLAG Thrown... [near: <emPty.ms>]
 0:19:19 <wak.ms> |-13-34| Enemy FLAG Thrown... [near: <emPty.ms>]
 0:19:23 <Puma.ms> Building Dispenser give me metal! [H80|A50]
 0:19:35 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:19:35 <Puma.ms> [Eng] **I have detonated my SG** [80]|10]
 0:19:37 <Puma.ms> Building SG [H80|A10]
 0:19:46 <Puma.ms> [Eng] I have dismantled my SG - Rebuilding soon [-20|0]
 0:19:57 <Puma.ms> Building SG [H80|A50]
 0:20:04 <Puma.ms> Building SG [H46|A8]
 0:20:09 <wak.ms> |6-6| Enemy FLAG Thrown... [near: <Dura.ms>]
 0:20:10 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:20:16 <!Fragm3nt3d!.ms> =D= >>Rotating Gun....180 <<
 0:21:02 <jas0h.ms> Need some heal! [52|219]
 0:21:21 <Adept.ms> Hey!!! I threw the flag! Go Get It!!!
 0:21:38 <Adept.ms> Hey!!! I threw the flag! Go Get It!!!
 0:21:42 <Puma.ms> Dispenser Destroyed [H80|A50]
 0:21:47 <Puma.ms> Building Dispenser give me metal! [H80|A50]
 0:22:09 <Adept.ms> Hey!!! I threw the flag! Go Get It!!!
 0:22:28 <wak.ms> |6-25| Enemy FLAG Thrown... [near: [TsK]tHuGz]
 0:22:36 <Puma.ms> Dispenser Destroyed [H71|A40]
 0:22:41 <sh00.ms> <!> .: MEDIC reporting in :.
 0:22:42 <Puma.ms> Building Dispenser give me metal! [H71|A40]
 0:23:05 <Adept.ms> Hey!!! I threw the flag! Go Get It!!!
 0:23:10 <!Fragm3nt3d!.ms> =D= ERECTING MA GUN CHAMONEY, UH HU DAT RIGHT
 0:23:19 <Puma.ms> Building SG [H55|A17]
 0:23:21 <!Fragm3nt3d!.ms> =D= >>Rotating Gun....180 <<
 0:23:25 <Puma.ms> Building SG [H55|A17]
 0:23:59 <wak.ms> |48-44| Enemy FLAG Thrown... [near: [TsK]Ruger]
 0:24:06 <Puma.ms> Building SG [H66|A32]
 0:24:06 <Puma.ms> Building SG [H66|A32]
 0:24:23 <Puma.ms> Dispenser Destroyed [H80|A25]
 0:24:41 <!Fragm3nt3d!.ms> =D= Sentry Gun Detonated!
 0:24:41 <!Fragm3nt3d!.ms> =D= Building Sentry Gun...
 0:24:45 <Puma.ms> [Eng] **I have detonated my SG** [80]|50]
 0:24:47 <!Fragm3nt3d!.ms> =D= >>Rotating Gun....180 <<
 0:24:47 <Puma.ms> Building SG [H80|A50]
 0:24:48 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:24:48 <!Fragm3nt3d!.ms> =D= Sentry Gun Being Moved <<
 0:25:03 <jas0h.ms> Need some heal! [30|117]
 0:25:04  ------------------------ END OF ROUND ------------------------




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