Red Class Times:
Red Team Scouts:(none) Red Team Demomen: Red Team Medics:(none) Red Team Spies:(none) Red Team Engineers - Sentry Guns: | | Name | Built | Repaired | Dismantled | Detonated | Killed by Enemy (L1, L2, L3) | Uptime | Min Upime | Max Uptime | Avg Uptime | | -[CfH]-PsYcHo DaD.^N | 6 (2, 0, 4) | 10 | 0 | 2 | 4 (2, 0, 2) | 0:04:05 | 0:00:07 | 0:01:12 | 0:00:40 |
-[CfH]-aCE | 7 (0, 3, 4) | 6 | 0 | 1 | 6 (0, 2, 4) | 0:04:43 | 0:00:10 | 0:01:23 | 0:00:40 |
Red Team Engineers - Dispensers: | | Name | Built | Dismantled | Detonated | Killed by Enemy | Uptime | Min Uptime | Max Uptime | Avg Uptime | | -[CfH]-PsYcHo DaD.^N | 0 | 0 | 0 | 0 | 0:00:00 | 0:00:00 | 0:00:00 | 0:00:00 |
-[CfH]-aCE | 3 | 0 | 2 | 0 | 0:01:56 | 0:00:12 | 0:01:26 | 0:00:38 |
Red Team Engineers - Teleporters: | | Name | Built | Repaired | Dismantled | Detonated | Killed by Enemy | Uptime | Min Upime | Max Uptime | Avg Uptime | | -[CfH]-PsYcHo DaD.^N | 7 | 0 | 0 | 5 | 2 | 0:09:40 | 0:00:04 | 0:03:15 | 0:02:57 |
-[CfH]-aCE | 9 | 0 | 0 | 6 | 2 | 0:14:44 | 0:00:07 | 0:04:32 | 0:04:55 |
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