Counts: | | Category | Counts | | Killed Enemies | 14 |
Suicides | 2 |
Killed by Enemies | 51 |
Killed by Enemies while Carrying Flag | 11 |
Flag Touches | 23 |
Initial Flag Touches | 16 |
Captures | 12 |
Sentries Built | 1 |
Teammates' Sentries Repaired | 6 |
Upgraded Teammates' Sentries (L2,L3) | 2 (1, 1) |
Sentries Upgraded by Teammates (L2,L3) | 1 (1, 0) |
Upgraded Own Sentry (L2,L3) | 1 (0, 1) |
Tele Entrances Built | 1 |
Destroyed Enemies' Tele Entrances | 1 |
Tele Exits Built | 2 |
Detonated Own Tele Exits | 1 |
Conc Jumps | 66 |
Conced Enemies | 20 |
Conced by Enemies | 1 |
Infected Enemies | 2 |
Healed Teammates | 2 |
Healed by Teammates | 5 |
Killed by Conced Enemies | 4 |
Killed while Carrying Flag by Conced Enemies | 1 |
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Class Summary: | | Class | Time | Pct | | Scout | 0:23:05 | 52% |
Snipe | 0:05:59 | 13% |
Sol | 0:01:50 | 4% |
Med | 0:07:32 | 17% |
Engy | 0:06:00 | 14% |
Kills by Weapon: | | Weapon | Count | Pct | | Sniper Rifle | 3 | 21% |
Super Shotgun | 3 | 21% |
EMP | 2 | 14% |
Grenade | 2 | 14% |
Medikit | 1 | 7% |
Super Nailgun | 1 | 7% |
Rocket | 1 | 7% |
Sentrygun | 1 | 7% |
Deaths by Weapon: | | Weapon | Count | Pct | | AC | 14 | 27% |
Sniper Rifle | 10 | 20% |
Rocket | 9 | 18% |
Grenade | 6 | 12% |
Sentrygun | 3 | 6% |
Super Shotgun | 3 | 6% |
Headshot | 2 | 4% |
Autorifle | 2 | 4% |
EMP | 1 | 2% |
MIRV | 1 | 2% |
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