Red SGs: | | Built By | Time Built - Ended | Time Up | Level | Repaired | Kills (L1, L2, L3) | How Ended | Killed By | Killed With | | [ redefined : c a s h -BW ] | 0:00:19 - 0:01:22 | 0:01:03 | L2 | 0 | 3 (1, 2, 0) | Destroyed | [+ -- oo] Zelda | Grenade |
[ redefined : c a s h -BW ] | 0:02:57 - 0:03:19 | 0:00:22 | L1 | 0 | 0 (0, 0, 0) | Destroyed | chris | Super Nailgun |
[ redefined : c a s h -BW ] | 0:04:06 - 0:04:32 | 0:00:26 | L1 | 0 | 0 (0, 0, 0) | Destroyed | [+ -- oo] California Games | Grenade |
[ redefined : c a s h -BW ] | 0:04:52 - 0:06:47 | 0:01:55 | L3 | 0 | 1 (0, 1, 0) | Destroyed | [+ -- oo] California Games | Super Nailgun |
[ redefined : c a s h -BW ] | 0:07:11 - 0:07:36 | 0:00:25 | L1 | 0 | 0 (0, 0, 0) | Detonated | | |
[ redefined : c a s h -BW ] | 0:10:03 - 0:10:11 | 0:00:08 | L1 | 0 | 0 (0, 0, 0) | Destroyed | [+ -- oo] Donkey kong | Grenade |
[ redefined : c a s h -BW ] | 0:11:19 - 0:11:41 | 0:00:22 | L2 | 0 | 1 (1, 0, 0) | Destroyed | [+ -- oo] Donkey kong | Super Nailgun |
[ redefined : c a s h -BW ] | 0:12:04 - 0:12:14 | 0:00:10 | L1 | 0 | 0 (0, 0, 0) | Destroyed | [+ -- oo] California Games | Super Nailgun |
[ redefined : c a s h -BW ] | 0:12:46 - 0:12:50 | 0:00:04 | L1 | 0 | 0 (0, 0, 0) | Destroyed | [+ -- oo] California Games | Super Nailgun |
[ redefined : c a s h -BW ] | 0:14:16 - 0:14:27 | 0:00:11 | L1 | 0 | 1 (1, 0, 0) | Destroyed | [+ -- oo] California Games | Grenade |
[ redefined : c a s h -BW ] | 0:14:43 - 0:14:47 | 0:00:04 | L1 | 0 | 0 (0, 0, 0) | Destroyed | chris | Grenade |
[ redefined : c a s h -BW ] | 0:15:36 - 0:15:51 | 0:00:15 | L1 | 1 | 0 (0, 0, 0) | Destroyed | [+ -- oo] California Games | Grenade |
[ redefined : c a s h -BW ] | 0:16:34 - 0:16:50 | 0:00:16 | L1 | 0 | 0 (0, 0, 0) | Destroyed | chris | Super Nailgun |
[ redefined : c a s h -BW ] | 0:17:14 - 0:17:33 | 0:00:19 | L1 | 0 | 0 (0, 0, 0) | Destroyed | chris | Super Nailgun |
[ redefined : c a s h -BW ] | 0:19:03 - 0:19:04 | 0:00:01 | L1 | 0 | 1 (1, 0, 0) | Destroyed | chris | Grenade |
[ redefined : c a s h -BW ] | 0:19:34 - 0:20:01 | 0:00:27 | L1 | 0 | 1 (1, 0, 0) | Destroyed | chris | Grenade |
[ redefined : c a s h -BW ] | 0:20:19 - 0:20:26 | 0:00:07 | L1 | 0 | 0 (0, 0, 0) | Destroyed | chris | Grenade |
[ redefined : c a s h -BW ] | 0:22:01 - 0:22:27 | 0:00:26 | L2 | 0 | 1 (0, 1, 0) | Destroyed | [+ -- oo] Donkey kong | Super Nailgun |
[ redefined : c a s h -BW ] | 0:23:17 - 0:23:41 | 0:00:24 | L1 | 0 | 0 (0, 0, 0) | Destroyed | chris | Super Nailgun |
[ redefined : c a s h -BW ] | 0:24:09 - 0:24:45 | 0:00:36 | L3 | 1 | 1 (0, 0, 1) | Destroyed | chris | Super Nailgun |
[ redefined : c a s h -BW ] | 0:25:00 - 0:25:46 | 0:00:46 | L3 | 1 | 3 (0, 0, 3) | Destroyed | [+ -- oo] Donkey kong | Grenade |
[ redefined : c a s h -BW ] | 0:26:50 - 0:27:50 | 0:01:00 | L3 | 5 | 1 (0, 0, 1) | Destroyed | chris | Grenade |
[ redefined : c a s h -BW ] | 0:29:13 - 0:29:31 | 0:00:18 | L1 | 0 | 0 (0, 0, 0) | Destroyed | [+ -- oo] Donkey kong | Grenade |
[ redefined : c a s h -BW ] | 0:29:48 - 0:30:00 | 0:00:12 | L2 | 0 | 0 (0, 0, 0) | End of Match | | |
Red Dispensers:(none) Red Tele Entrances:(none) Red Tele Exits:(none) |